Wednesday, June 3, 2009

Scuplt it!

Now that my work schedule has slowed down I finally have some time to sit down and learn Zbrush. I was following along to a tut this afternoon and got side tracked and ended up creating this shader.

Wednesday, February 18, 2009

I'M HERE ABOUT SOME MONKEYS... 12 OF THEM

Decided to give the environment art competition over at game-artist.net a go:SCENE FROM A MOVIE It only made sense to use 12 Monkeys as reference. I decided to take a different approach this time. Being unsure which application to render this puppy in (between the Max Viewport with RT SHADERS or Unreal 3) I decided to give creating one of the tiling textures first.

Thursday, May 15, 2008

The Deep Recesses of Earth